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Post by Esn on May 5, 2008 3:51:59 GMT -5
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Post by Esn on May 20, 2008 0:56:50 GMT -5
Here's a little political comic concerning current events:
EDIT: -snipped-
I've been advised that Islam and humour don't mix, so I removed the comic from the internet.
(I wasn't making fun of Islam, but you can never be sure how some lunatic will interpret it)
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Post by Esn on Sept 22, 2008 20:16:12 GMT -5
Mr. Toof's Guide to Life Back from June, when Americans were calling Jimmy Carter a traitor for talking to Hamas: "Volleyball" Inspired by a dream about the upcoming Oct.14 Canadian election:
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Post by Esn on Oct 27, 2008 5:00:35 GMT -5
Just a short test to see if I can do a painted animation (19 frames, painted with Artrage):
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Post by Ola Schubert on Oct 27, 2008 8:44:29 GMT -5
Now that looks really nice Esn! How long did that take you to make? Is is a part of your animation, or just a test? It is nice when you see the paint moving, everything is alive(:
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darren
Full Member
Amateur Music Composer
Posts: 61
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Post by darren on Oct 27, 2008 11:01:50 GMT -5
That looks awesome. I see something that's white and red at the bottom during the animation though. I'm not sure if that was intended.
Can't wait to see more!
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Post by Esn on Oct 27, 2008 13:15:39 GMT -5
Now that looks really nice Esn! How long did that take you to make? Is is a part of your animation, or just a test? It is nice when you see the paint moving, everything is alive(: Thanks Ola. It is just a test, maybe for my next animation. It took me an evening to make. I'll be doing some more tests with this technique before I start an actual film with it. And it's a pretty fun technique! You don't have to worry about being too accurate, the important thing is to keep everything moving. For example, look at the music video of The Rip, animated by Nick Uff, or this 1985 Russian animation (called "Box of Pencil Crayons"). The drawings are not accurate at all, but everything is kept moving and the end effect is impressive. The specific method in Artrage is: make your paper setting "cel" (aka, transparent), then use a roller to paint the whole thing with thick black paint, then use another colour (I used brown) and use the paintbrush to add some thick dabs of colour onto the black in certain places (make sure "auto-clean" is on), then use the palette knife to blend the two different paints in the way you want. Then save the file as a bmp/jpg/png/gif. For the next frame, first use the paintbrush to paint in the outline of the shapes, then use the palette knife again to change the painting to its new form. And so on. Since this technique requires only one layer and just two tools, I think it might be possible to do it with the "free" version of Artrage. In any case, whichever program you use, the important thing is that you can mix the painted colours once they're already on the image (I think this can't be done in photoshop, for instance, or at least it's not usually done). Nope, that's just a random thing that I didn't notice. EDIT: One more note... the important thing in painted animation is to not keep things the same from one frame to the end. On no account must it look like you're only moving one part of the image to make it easier on yourself (if it's specifically a still scene, that's ok). For example, if you have a character in a scene and you move only her arm while leaving the rest of her body the same. This is why painted animation when done by Russians often looks better than the Western artists I've seen who try to do it; the Russians keep the image dynamic and moving, and aren't afraid to move things around, whereas some of the Western films can look too stilted. Having imperfect motion looks much better in the final result than keeping things the same and having it look artificial. That's my little essay, anyway. Some Russians who use this type of animation besides Petrov (links go to their films): Aleksey Karayev, Vladimir Samsonov.
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Post by Ola Schubert on Oct 28, 2008 7:14:27 GMT -5
Aha, very interesting, there is a freedom animating on the go. You just cant go back and change stuff so easily. Really cool and fun. I am really looking forward to your movie, Have you started with any animation yet?
I am, and have been for the past week, animating the very first scene of Nim´s Journey. I will give you a taste of it when it is done, but it takes some time to sort out all the programs and techniques.
I will make another post with info about this(:
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Post by Esn on Nov 21, 2008 23:23:12 GMT -5
37 frames now. It's getting to be a bit boring, though. And I'm not good at drawing quickly. But you have to draw quickly, or you forget what you were doing... Another difficulty is changing the direction in which the camera moves without making it abrupt. I can only imagine how hard it was for animation cinematographers to plan out the camera movements in their heads frame by frame back when it was all manual...
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Post by Ola Schubert on Nov 22, 2008 17:33:01 GMT -5
That is really nice!
I love the colors and the shape of the trees. Do you have any plan for this sequence or is it still a test? How many frames are you aiming for?
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Post by Esn on Nov 23, 2008 0:24:15 GMT -5
Well, 11 seconds at probably 12fps, so 132 frames in total. I joined a collab under the thought that I might as well try out something new and experiment a bit without being too worried about screwing up. Initially I thought that this particular one was just an experiment, but now I'm thinking that there's no sense in wasting it, so in it goes. After this one's done, I also have 4 other parts to do of around the same length. But maybe they won't be quite as hectic. And it'll take a while before I'm done. I still have to finish my other film in time for Christmas first.
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Post by Esn on Jan 12, 2009 22:13:29 GMT -5
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Post by Esn on May 5, 2009 23:21:05 GMT -5
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Post by Esn on Jun 21, 2009 14:37:09 GMT -5
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Post by Esn on Jun 26, 2009 22:26:32 GMT -5
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